Fred Collopy Ashok Goel Sungwook Yoon Andrew Warr Mary Lou Maher Bill Mitchell Gerhard Fischer Larry Leifer Roger Dannenberg Ben Shneiderman Roger Malina Chris Bregler John Gero Mark d'Inverno Thomas Hewett Christopher Jaynes Ken Perlin Dana Plautz Rob Saunders Scott Snibbe Kumiyo Nakakoji Michael Leyton Pamela Jennings Mark Gross Steven Smith Ruzena Bajcsy Rob Woodbury Terry Winograd Hal Eden Tristan Jehan Holger Dick Umer Farooq Alex Ivanov Michael Prilla Klara Nahrstedt Dan Ventura Tobias Hollerer Alan Sondheim Sandy Baldwin Wassim Jabi Lee Spector Jon Schull Eric Nichols Douglas Hofstadter Luz-Maria Jimenez Titus Noel Daryl Hepting H. Quynh Dinh Chris Vigorito Mitra Debasis Janet Burge Matthew Clark Lee Boot Brad Myers Sheila Tejada Ellen Yi-Luen Do Aditya Johri Young Joon Kim |
Mary Lou Maher My NSF Home Page Deputy Director, Division of Information and Intelligent Systems, CISE National Science Foundation http://web.arch.usyd.edu.au/~mary Professor of Design Computing, Design Lab University of Sydney Mary Lou Maher is developing an emphasis on research in creativity in CISE (CreativeIT). She joined the Human Centered Computing Cluster in CISE in July 2006 and is now the Deputy Director of the Information and Intelligent Systems Division. She is the Professor of Design Computing in the Design Lab at the University of Sydney. She received her BS (1979) in Civil Engineering at Columbia University and her MS (1981) and PhD (1984) in Civil Engineering at Carnegie Mellon University. She was an Associate Professor at Carnegie Mellon University before joining the University of Sydney in 1990. She has held joint appointments in the Faculty of Architecture and the School of Information Technologies at the University of Sydney. She is a researcher in NICTA (National Information and Communication Technologies Australia) and a member of the Research Committee in the Collaborative Research Centre for Construction Innovation in Australia. Her current research interests include intelligent rooms, adaptive agents in design environments, motivated learning in physical and virtual worlds, tangible user interfaces for 3D design, empirical studies and new technologies for computer-supported collaborative design, and generative design systems in 3D virtual worlds. Last modified 28 March 2009 at 12:42 pm by haleden |