Creativity and Cognition in Engineering Design
At Creativity and Cognition 2009
27 October 2009
to be held at Berkeley, CA
organizers: Aditya Johri, ajohri@vt.edu; Helen Chen, hlchen@stanford.edu; Micah Lande, micah@stanford.edu
Workshop Website: http://www.ccedworkshop.org
Conference Website: http://www.creativityandcognition09.org/acceptedworkshops.htm
First International Conference on Computational Creativity
7-9 January 2010
Lisbon Portugal
Papers due 26 September 2009
organisers: Geraint A. Wiggins (Goldsmiths, University of London, UK, Dan Ventura (Brigham Young University, USA, Amilcar Cardoso (University of Coimbra, Portugal, Simon Colton (Imperial College London, UK)
Conference Website: http://plone.dei.uc.pt:8888/icccx/
feel free to add additional workshops here
CreativeIT Principal Investigators Meeting and Exhibition
Supported by the NSF CreativeIT Program
15-16 January 2009
to be held at the NSF Building in Arlington VA
organizer: Brian Magerko; magerko@gatech.edu
details about the workshop: David Roberts robertsd@cc.gatech.edu
email-list of participants: creative-it@lists.gatech.edu
Workshop Page
ICT’2008 Session “Human Learning and Creativity: Creatively Learning and Learning to Be Creative”,
Lyon, November 2008
Description:: Learning-Creativity- ICT2008.pdf
ICT Website:http://ec.europa.eu/information_society/events/ict/2008/index_en.htm
Creativity and Rationale in Software Design
Supported by the NSF CreativeIT Program
15-17 June 2008
Penn State University
contact: John M. Carroll; jcarroll@ist.psu.edu
website http://cscl.ist.psu.edu/public/users/jcarroll/NSF-CreativityAndRationale/
Short Description
Creativity and rationale connote the complementary natures of design: creating new worlds through lightning bolts of innovation versus analyzing the underlying tradeoffs in current artifacts and systems to guide the incremental development of new ones. The workshop premise is that these poles should not be merely opposed world-views, and that coordinating them and integrating them is a key to ever having a serious Science of Design.
post-workshop reflections
Al Selvin — at: http://knowledgeart.blogspot.com/2008/06/slow-design-part-1.html
Jack Carroll "Creativity and Rationale in Software Design" — at: carroll-CR-Manifesto.pdf
NSF International Workshop on Studying Design Creativity'08
Design Science, Computer Science, Cognitive Science and Neuroscience Approaches: The State-of-the-Art
10-11 March 2008
University of Provence, Aix-en-Provence, France
contact: Professor John Gero; john@johngero.com
(An invitation only workshop)
website http://mason.gmu.edu/~jgero/conferences/sdc08/
Short Description
Design has become a fruitful research area for cognitive psychologists, cognitive scientists and for design scientists. For the former it represents a particularly rich and open environment within which to study complex human behaviour. For design scientists the tools to study designers are only now becoming available. Design involves the creation of worlds and entails the interaction between minds and the artefacts they produce. This opens a variety of areas for study since designers work with tools, operate solely or within teams. They collaborate with others who are co-located or at a distance. Designers use external symbol systems extensively, particularly sketches which implies a high level of visual reasoning. Designers can be studied in-situ or in laboratory settings or through models of design processes.
post-workshop reflections
Gerhard Fischer "Design Creativity: A Multi-Dimensional Perspective" - at: post-ws-reflections-gf.pdf
Symposium on Computational Approaches to Creativity in Science
March 29–30, 2008
Center for the Study of Language and Information,
Stanford University, Stanford, CA
host:Institute for the Study of Learning and Expertise
contact: Will Bridewell
website: http://cll.stanford.edu/symposia/creativity/
Creative Intelligent Systems
AAAI Spring Symposium Series
March 26-28, 2008
Stanford University, Stanford, CA
contact: Dan Ventura
website: http://axon.cs.byu.edu/CreativeAI
Short Description
Although it seems clear that creativity plays an important role in developing intelligent systems, it is less clear how to model, simulate, or evaluate creativity in such systems. In other words, it is often easier to recognize the presence and effect of creativity than to describe or prescribe it. The purpose of this symposium is to explore the synergies between creative cognition and intelligent systems in a cross-disciplinary setting that fosters cooperation both in designing creative systems and in creatively designing systems. This focus on creativity in the context of intelligent systems has the potential for increasing innovation in existing fields of research as well as for defining new fields of study, including Artificially Creative Systems, Computational Models of Human Creativity and Intelligent Systems for Supporting Creativity.
post-workshop reflections
Dan Ventura, Mary Lou Maher and Simon Colton "Creativity and Rationale in Software Design" — at: http://axon.cs.byu.edu/papers/ventura.aaai08ss3.report.pdf
Workshop on
“Success factors in fostering creativity in IT research and education”
January 18-20, 2008
Arts, Media and Engineering program (AME), Arizona State University, Tempe, AZ
contact: Professor Thanassis Rikaki; t.rikakis@asu.edu
website: http://ame.asu.edu/news/creativeit
some results posted here
Workshop on Synergies Between
Creativity and Information Technology, Science, Engineering, and Design:
Defining a Research Emphasis
November 2 and 3, 2006
Hilton Arlington Towers Hotel, Virginia
Further Information
Workshop on Creativity Support Tools
Sponsored by the National Science Foundation
June 13-14, 2005, Washington, DC
Further Information
Last modified 10 October 2009 at 11:23 am by haleden |