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Project Proposal


Group Members


  • Jennifer Tamez
  • Robert Surles


CONTENT:

1. Statement of Problem


1.1 Jennifer and I will be evaluating design, learning and collaboration as it applies to learning environments. Learning environments are generally defined as the domain where learning takes place and how it impacts upon learning. More specifically, learning environments are constructive in nature, engaging learners in 'sense making' or reasoning about extensive resource sets (Hannafin, Land, and Oliver 1999). So, according to these definitions learning environments may be as simple as someone sitting on a rock reading a book, individuals sitting in a classroom or as complex as someone sitting in the cockpit of an airplane. Each situation necessitates that the individual interact with the environment in such a way that facilitates learning. The individual must decide how they will engage their interest to learn. Such activities; the strategy of thinking about thinking is referred to as meta-cognition. The environment may be soothing, quiet, reflective even pastoral or it may be in a rather structure setting as a university class room. Each environment requires a different strategy for learning that will address all those things that either facilitate or impede the learning process. What metacognitive strategies would someone utilize in a very complex learning environment? We propose to evaluate an individual's metacognitive strategies in such an environment. Jennifer will verbally report her reasons for doing certain actions while learning to control an aircraft in flight. She will assimilate information from many different sources while in flight to assist her in maintaining control of the aircraft and as she interprets this information she will also be trying to control stimuli that will impede the learning process thereby forcing her to develop metacognitive strategies to compensate for the distractions and complete the learning tasks at hand. Metacognition occurs in all aspects of design, learning and collaboration. It is the ligature that makes learning possible and successful. The project will be video taped for the class presentation.

2. Rationale


2.1 We are interested in the relationship of the individual and his or her environment and how that relationship affect/effects learning. We have explored many concepts to date covering design, learning and collaboration. The key ingredient in any equation utilizing any one or all of these is the individual. Each of us has a unique learning style. How we use that style in various environments is critical in our actual learning. We would like to explore this if only in a cursory way. We believe that each individual has the ability to compensate effectively in new complex environments to accomplish simple tasks and this is an opportunity to further explore this assumption. Design, learning and collaboration take many different forms. How can design of various operational systems be reconfigured to enhance learning? What does an individual use to collaborate with in order to gain understanding? These are just a couple of questions to be addressed.

3. N/A

4. For Implementation Projects


4.1 Jennifer will be given audio/visual personalized computer instruction. She will be given verbal instruction on the ground and airborne. We intend to use computer aided instruction, link trainer, static models and verbal instructions. This approach is very reasonable from the stand point that it provides a very complete overview and an in-depth analysis of all the functional areas that control the aircraft.

4.2 The process of giving in-depth analysis will no doubt give a foundation for evaluation of the learning process and a bench mark for measuring performance that may cause the prototype of how to inform or instruct to change.

5. References


Jeppensen Flight Instruction
Sporty’s Instructional CDs for Private Pilots
Collaboration in the cockpit.
Ground Instruction
Cognition in the cockpit.
And others.

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