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Brock LaMeres

1.1. what did you find interesting about the article?

This was a pretty interesting concept. I like the idea of having a “generic” critic that continually monitors the design for major violations such as codes or standards. This seems like a good tool to have in any application in which something is being designed.

1.2. what did you find not interesting about the article?

The application of the critic system to the HYDRA-KITCHEN seemed like a little overkill. How many kitchen designers are there in the world? I understand that it was just an example but I would like to see something more relevant. Perhaps a C++ generic critic that would pop up and says “I wouldn’t do that if I were you”.

2. what do you consider the main message of the article?

The main message is that systems are becoming so complicated that no one person can posses all of the information required to make a successful design. A critic offers a way to retain this information and then feed it to the designer as he/she makes decisions. Feeding the information while the design is taking place makes more of an impact because the designer is thinking about that particular section. It is analogous to a new electrician reading the “National Electric Code” from cover to cover and then beginning to wire a house. It would make more of an impact on the electrician/design if a critic would monitor the wiring and recite relevant codes to the electrician as the wiring is being completed.

3. are themes discussed in the article which you would like to know more about?

I like the idea of having multi-tiered critics. I would like to learn more about how the “specific” and “argumentative” critics are constructed.

4. do you know of other papers, ideas, and systems which are closely related to
4.1. DODEs No
4.2. Critiquing? No

5. what does the article say about
5.1. design

There is a lot of information in the world and it is difficult for one designer to posses it all. Technical Media can be used to aid designers by serving as a repository for all of the information. However, the problem then becomes how does the information in the repository get served to the designers. One way is through a critic system.

5.2. learning

The “critic” designer must understand the “system” designer in order to construct a useful critic algorithm. An individual designing a kitchen will approach the problem different than an electrician designing the wiring layout of a house.



5.3. collaboration

A critic system lends itself well to on going contribution from “experts” in the area of the design. Experts can continually update the critic database with current ideas and design practices.

5.4. innovative media support for these activities?

The application that the designer interfaces with would need to deliver the critic information in a manner that is familiar and comfortable to the designer. This may not always be a webpage. In the case of the HYDRA KITCHEN, perhaps a virtual reality headset may be a better distribution method.

6. do you have any ideas how this research could / should be extended based on your own
knowledge and experience?

Being an electrical engineer, this type of research would be very helpful in circuit design. The “General Critic” can posses all of the major design mistakes that might occur. The “Specific Critic” could tailor the suggestion for the goal of the design (i.e., high-speed vs. low-power). And the “Interpretive Critic” could represent the system in which the final circuit-design will be placed. The interpretive critic can address issues such as cross-circuit communication and interference.




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