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Everyone in the class (besides one exception) believed the article to be interesting and EUD and meta-design to be interesting concepts. On the other hand though most people in the class also realized that while the concepts are interesting and definitely have the potential to be extremely useful and powerful, the motivating of end-users to be active in the design process and put their own time into learning the system well enough to enhance / change it is very difficult. I see myself definitely being on the same page as the majority of the class but one of the more interesting papers to read was the one done by an individual who is VERY involved in open source and even has his entire computer made strictly of open source software. I'd take his word over the others in the class. (A common trend throught out the papers regarding the USING of meta-designed software was LINUX and firefox, both of which I've used a lot myself.) I would like to be part of EUD languages and try to put my hand in some open source projects but like a lot of other people, unless we can come up with an easier way of hopping aboard the design of a system then just simply looking through diagrams and code until I understand the system's design enough to be able to add input, I don't see myself doing it. It's too difficult to motivate myself to put that much time and effort in to something when I'm just simply trying to "learn" how that something works. Others in the class had different opinions and comments but the two most prominent themes I saw throughout were that (1) EUD languages and meta-design are very interesting and powerful concepts, (2) but its easier said than done.

Nick Joseph
(I wasn't exactly sure how I was supposed to analyze the papers so i just read them and then gave comments like I did above. I was the first analyzer to submit to the swiki so I couldn't see what anybody else had done yet to get a better feel for what I should do.)

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