Guidelines, Methods, Evaluation, Selection Criteria

Guidelines, Methods, Evaluation, Selection Criteria

General Ideas

General Guidelines

Applications should have mechanisms in place to recognise change and have sufficient flexibility to respond to change.

Review Criteria

Create a new kind of proposal called a “design proposal” as an alternative kind of funding to the traditional “research proposal”

1) Foucsed on a need area rather than a specific hypothesis/result
can be based on social/economic need (transportation, alternative energy, health….)
…but needs to be decoupled from immediate cost/benefit analysis and from specific solution paths

2) Combining different perspectives (multi-disciplinary in a way that is focused on the topic)
Should require explicit inclusion of “outsider” perspectives
e.g., if it is in art-centered project, need technologists
e.g., if it is a technical design project (like MIT’s cars) need artists

3) Initial proposal is seed for more extensive project
Leverage NSF support to get industry involvement
Initial funding is large/long enough to allow building up sufficient resources to get to a first round prototype to see what directions are worth following further

4) Educational activity is a key part of the project
Done with substantial student involvement
One major benefit for the money is that it creates an environment for givng design thinking experience to a wide swath of students (different fields), as a value independent of the explicit results that emerge
Create ties to other forms of student funding (fellowships, research associated with project aspects)

5) Selection criteria based on assessment of human/institutional capacities to learn by doing as the project evolves, rather than by being able to anticipate the results.

Rethinking STEM

Science, creativity, engineering and new technology = SCENT

"Creativity is the new math"

Written on a Mac: Designed by Apple in California. Assembled in China.