CHI 2007 Workshop (W18) Program
Converging on a "Science of Design"
through the Synthesis of Design Methodologies
9:00 am – 5:30 pm, April 29, 2007
Guadalupe Room, Marriott San Jose Hotel,
301 S Market St, San Jose, CA 95113
Time
Table
8:30 –
9:00 Pre-workshop
informal gathering with Coffee
9:00 – 10:30 Session 1 (Introduction & position
presentations: 8 minutes for
each position paper)
10:30 – 11:00 Coffee
Break
11:00 – 12:30 Session 2 (Position presentations)
12:30 – 2:00 Lunch
2:00 – 3:30 Session 3 (Discussions)
3:30 – 4:00 Coffee
Break
4:00 – 5:30 Session 4 (Discussions)
Gerhard Fischer: General Introduction
Elisa Giaccardi: Creative Practices
Yunwen Ye: Collaborative Design
Kumiyo Nakakoji: Design Theory and Practice
Chris DiGiano: Participatory design and Learner-centered design
Gerhard Fischer: Meta Design
1.
OSS Design Communities: An Emergent Form of Distributed
Participatory Design
Flore Barcellini, Françoise Détienne, Jean-Marie Burkhardt
2.
Designing for Design Learning
Melissa Koch, William Penuel
3.
Design of Visual Interactive Systems: a Multi-Facet
Methodology
Daniela Fogli, Andrea Marcante, Piero Mussio, Loredana Parasiliti Provenza
4.
Using Theoretical Ideas to Stimulate Creativity and
Participation in Design
Anders I. Mørch
1. Design
Informatics – Information Needs in Design
David G. Hendry
2. Collaborative
Design and the Science of Design
Charlotte P. Lee
3.
Combining research strategies in interaction design of
communication systems for the home
Gueddana Sofiane
1.
Design Methods to Engage Individuals with Cognitive
Disabilities and their Families
Melissa Dawe
2.
What Cognitive Science Has to Offer for Research on
Appropriation and End-User Development
Antti Salovaara
1.
Complicating HCI/Arts Collaboration
Piotr D. Adamczyk
2.
From the Inside Out: Design Methodologies of the Self
Thecla Schiphorst
3.
A Participatory Design Understanding of Interaction Design
Ron Wakkary
1.
Process and Language for Design
Kouichi Kishida
2.
User Experience Building Blocks - Reducing Design to
Content Filling
Joerg Beringer
3.
The Utility of Simple Prototype Tasks in Understanding and
Augmenting Real-World Design Behavior
John C. Thomas
4.
Learning from an Extended Context of Patterns in
Science of Design
Karl Flieder
5.
Design Methodology is not Design Science
Christoph Bartneck
Discussion Sessions are briefly introduced by one of the organizers. The organizer has 5 minutes to summarize themes derived from participants’ statements in the morning, and then leads the discussion by all participants.
Discussion Themes
Discussion Themes